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Sound Play: Video Games and the Musical Imagination (Oxford Music / Media)

Original price was: $43.99.Current price is: $34.35.

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Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people’s creative engagements with gaming’s audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here.

Foreword by Richard Leppert

Video Games Live cover image printed with permission from Tommy Tallarico

Publisher ‏ : ‎ Oxford University Press; Illustrated edition (April 3, 2014)
Language ‏ : ‎ English
Paperback ‏ : ‎ 264 pages
ISBN-10 ‏ : ‎ 0199969973
ISBN-13 ‏ : ‎ 978-0199969975
Item Weight ‏ : ‎ 13.8 ounces
Dimensions ‏ : ‎ 9.2 x 0.6 x 6 inches

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Customers find the book insightful and engaging. They appreciate the detailed discussion of music and sound in games. The writing is clear and well-written.

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Sound Play: Video Games and the Musical Imagination (Oxford Music / Media)
Sound Play: Video Games and the Musical Imagination (Oxford Music / Media)

Original price was: $43.99.Current price is: $34.35.

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